﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace sgs_Entity
{
    /// <summary>
    /// 玩家类
    /// </summary>
    public class Player
    {
        #region 属性
        /// <summary>
        /// Gets or sets 主键
        /// </summary>
        public int ID { get; set; }
        /// <summary>
        /// Gets or sets 玩家名
        /// </summary>
        public string Name { get; set; }
        /// <summary>
        /// Gets or sets 武将
        /// </summary>
        public Warrior Warrior { get; set; }
        #endregion
    }
}
